John
L Hutchinson
86
Ice Fall avenue
Las Vegas, NV 89183
Phone: 1 (702) 289-9432
Email: john.hutchinson@ipixel3d.com
WEBSITE:
http://ipixel3d.com/
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PROFESSIONAL PROFILE:
3d artist with a knack for solving technical problems; dedication; working well
with others, going above and beyond to help teammates; and the willingness to
do whatever it takes to get the job done. Most of all I’m an avid video gamer
TECHNICAL SKILLS:
(Software) highly skilled in 3ds max, Photoshop, Sony Vegas, Discreet
Combustion, Xara Designer pro, experience in After
Effects, Adobe Flash, Corel draw and Microsoft Word.
(Graphics) Produced High- and low-polygon full scene 3D modeling, texturing
maps, lighting, character design, rigging, skinning, particle effects and
animation, Knowledge in post-production work and editing. Also produced
Illustrated Logos and Graphical User Interface for Slot play.
PROFESSIONAL EXPERIENCE:
[2009-2010] wetproductions.com Las
Vegas, NV
(Character Animator)
Produced high quality animation sequences for iphone
games. Hand-animated bipedal action characters and applied them using 3ds max
software.
[2006-2008] Progressive Gaming
International. Las
Vegas, NV
(3D Media Display Artist)
Created concept storyboards, and produced high quality animation sequences for
casino plasma/LCD display technology. Reported to the art director and
developed cityscapes environment, weapons, characters, monsters, and props for
casino overhead display slot machines. Independently created three-minute 3D
animation videos, by storyboarding the entire film and designing all camera
work. Hand-animated biped's actions and applied them using 3ds max. Always
volunteered to take on additional work under extremely tight deadlines, helping
the team members meet their commitments.
[2000-2003] Community College of Southern
Nevada Las
Vegas, NV
(Teacher/Lab technician)
Established a professional , enthusiastic , and friendly environment. Created
short 3d film to demonstrate what the students could accomplish.
Taught introductory to advanced techniques using 3ds max and Photoshop. I
taught intermediate to advanced 3ds max. In addition, I introduced
storyboarding and how to produce short 3d films. I also taught the students
teamwork and how to keep up with the latest industry technology news. I also
installed all software and maintained class computers on a regular basis.
EDUCATION:
[2003-2005] Art Institute of San
Francisco San
Francisco, CA
Game Art and Design
[1999-2000] Community College of Southern
Nevada. Las
Vegas, NV
2d and 3 d graphics classes
[1991-1995] Chaparral High
school Las
Vegas, NV
General Education
GAME TITLE: Virtual Girlfriend http://www.myvirtualgirlfriendgame.com/Contact.html
REFERENCE:
Mike Amerson “Lead Artist" - Instant
Action (702-460-0428) mike@wetproductions.com
Mary Hill, Graphics Supervisor, Las Vegas-Clark County Library District,
702-507-3536.
Website:
http://ipixel3d.com/