John L Hutchinson
                                                                                             86 Ice Fall avenue
                                                                                             Las Vegas, NV 89183
                                                                                             Phone: 1 (702) 289-9432
                                                                                             Email: john.hutchinson@ipixel3d.com

WEBSITE: http://ipixel3d.com/
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PROFESSIONAL PROFILE:
3d artist with a knack for solving technical problems; dedication; working well with others, going above and beyond to help teammates; and the willingness to do whatever it takes to get the job done. Most of all I’m an avid video gamer

TECHNICAL SKILLS:
(Software) highly skilled in 3ds max, Photoshop, Sony Vegas, Discreet Combustion, Xara Designer pro, experience in After Effects, Adobe Flash, Corel draw and Microsoft Word.
(Graphics) Produced High- and low-polygon full scene 3D modeling, texturing maps, lighting, character design, rigging, skinning, particle effects and animation, Knowledge in post-production work and editing. Also produced Illustrated Logos and Graphical User Interface for Slot play.

PROFESSIONAL EXPERIENCE:
[2009-2010]
wetproductions.com                                                                                               Las Vegas, NV
(Character Animator)
Produced high quality animation sequences for iphone games. Hand-animated bipedal action characters and applied them using 3ds max software. 

[2006-2008] Progressive Gaming International.                                                                     Las Vegas, NV
(3D Media Display Artist)
Created concept storyboards, and produced high quality animation sequences for casino plasma/LCD display technology. Reported to the art director and developed cityscapes environment, weapons, characters, monsters, and props for casino overhead display slot machines. Independently created three-minute 3D animation videos, by storyboarding the entire film and designing all camera work. Hand-animated biped's actions and applied them using 3ds max. Always volunteered to take on additional work under extremely tight deadlines, helping the team members meet their
commitments.

[2000-2003] Community College of Southern Nevada                                                         Las Vegas, NV
(Teacher/Lab technician)
Established a professional , enthusiastic , and friendly environment. Created short 3d film to demonstrate what the students could accomplish.
Taught introductory to advanced techniques using 3ds max and Photoshop. I taught intermediate to advanced 3ds max. In addition, I introduced storyboarding and how to produce short 3d films. I also taught the students teamwork and how to keep up with the latest industry technology news. I also installed all software and maintained class computers on a regular basis.

EDUCATION:

[2003-2005] Art Institute of San Francisco                                                                        San Francisco, CA
Game Art and Design
[1999-2000] Community College of Southern Nevada.                                                         Las  Vegas, NV
2d and 3 d graphics classes
[1991-1995] Chaparral High school                                                                                        Las Vegas, NV
General Education

GAME TITLE: Virtual Girlfriend    http://www.myvirtualgirlfriendgame.com/Contact.html

REFERENCE:
Mike Amerson “Lead Artist" - Instant Action  (702-460-0428)
mike@wetproductions.com
Mary Hill, Graphics Supervisor, Las Vegas-Clark County Library District, 702-507-3536.

 Website:  http://ipixel3d.com/